
App Store Screenshot Sizes: iOS, Google Play & Chrome Requirements
Officially sourced reference for App Store, Google Play, and Chrome Web Store screenshot counts, dimensions, formats, and submission rules.
Short answer: Apple accepts 1–10 .jpeg, .jpg, or .png screenshots and does not allow alpha channels. Google Play requires at least 2 screenshots to publish, supports up to 8 per device type, and has separate rules for large screens. Chrome Web Store requires 1–5 full-bleed screenshots at 1280 × 800 or 640 × 400. Store rules change, so verify the official links below immediately before submitting.
Store Screenshot Rules at a Glance
| Store | Count | Core requirements |
|---|---|---|
| Apple App Store | 1–10 screenshots | .jpeg, .jpg, or .png; no alpha channels or transparency |
| Google Play | Minimum 2 to publish; up to 8 per supported device type | JPEG or 24-bit PNG without alpha; general screenshots are 320–3840 px |
| Chrome Web Store | 1–5 screenshots | Square corners, no padding; 1280 × 800 or 640 × 400 |
Sources: Apple screenshot specifications, Google Play preview assets, and Chrome Web Store image requirements.
App Store Screenshot Sizes (iOS)
Apple supports several accepted sizes for each display class. The table below is a compact reference for common portrait uploads—not a requirement to upload every row. If the UI is the same across device sizes and localizations, Apple says you can supply the highest required resolution and let App Store Connect scale it for smaller sizes. Check the current Apple specification in Media Manager before release.
iPhone Screenshot Sizes
| Display class | Accepted portrait sizes (px) | Notes |
|---|---|---|
| 6.9" | 1260 × 2736; 1290 × 2796; 1320 × 2868 | Current large iPhone display group |
| 6.5" | 1284 × 2778; 1242 × 2688 | Required for iPhone apps only when 6.9" screenshots are not provided |
| 6.3" | 1179 × 2556; 1206 × 2622 | Current standard iPhone display group |
| 6.1" | 1170 × 2532; 1125 × 2436; 1080 × 2340 | Accepted legacy/current device sizes |
| 5.5" | 1242 × 2208 | Legacy Plus-size display group |
| 4.7" | 750 × 1334 | iPhone SE (2nd/3rd gen) and similar devices |
iPad Screenshot Sizes
| Display class | Accepted portrait sizes (px) | Notes |
|---|---|---|
| 13" | 2064 × 2752; 2048 × 2732 | Required if the app runs on iPad |
| 11" | 1488 × 2266; 1668 × 2420; 1668 × 2388; 1640 × 2360 | Accepted sizes vary by iPad generation |
| 10.5" | 1668 × 2224 | Older iPad display group |
Key App Store Rules
- Upload from 1 to 10 screenshots in
.jpeg,.jpg, or.pngformat. - Do not use alpha channels or transparency.
- Use the highest applicable resolution when your UI is identical across device sizes; App Store Connect can scale it down.
- Provide custom screenshots in Media Manager when a device size or localization needs different artwork.
Google Play Screenshot Sizes (Android)
Google Play separates general listing requirements from device-specific guidance. For a standard listing, it requires at least two screenshots across device types. You can add up to eight screenshots for every supported device type, including phones, tablets, Chromebooks, TVs, Wear OS, Android Automotive, and Android XR.
General Google Play Requirements
| Rule | Requirement |
|---|---|
| Formats | JPEG or 24-bit PNG, without alpha |
| Screenshot count | At least 2 to publish; up to 8 per supported device type |
| Dimensions | Minimum 320 px; maximum 3840 px; the longest dimension cannot be more than twice the shortest |
| Recommendation eligibility | For apps, provide at least 4 screenshots at 1080 px or larger; use 16:9 landscape or 9:16 portrait |
Large-Screen Devices
For Chromebook and tablet listings, Google Play allows a minimum of four screenshots to demonstrate the app experience. Those large-screen uploads use a separate 1080–7680 px range and a 16:9 landscape or 9:16 portrait ratio. Keep extra marketing text out of the artwork because it may be cropped in Play surfaces.
Key Google Play Rules
- Show the real in-app experience rather than a device mockup or unrelated marketing art.
- Localize text overlays for the markets you target.
- Avoid rankings, awards, testimonials, price claims, and calls to action in the screenshots.
- Supply concise alt text for every uploaded graphic asset.
Read the current Google Play preview asset policy before submission; requirements differ for Wear OS, TV, Automotive, and Android XR.
Chrome Web Store Screenshot Sizes
For Chrome extensions, provide at least one—and preferably up to five—screenshots that demonstrate the actual extension experience.
| Asset | Requirement | Notes |
|---|---|---|
| Screenshot | 1280 × 800 or 640 × 400 | 1–5 screenshots; square corners and no padding |
| Small promotional image | 440 × 280 | Required promotional image |
| Marquee promotional image | 1400 × 560 | Optional, used for more prominent featuring |
The Chrome documentation prefers 1280 × 800 screenshots because they look better on high-resolution displays, although the store downscales them to 640 × 400.
Submission Best Practices
1. Start with the highest applicable store size
Keep a high-resolution source design, then export only the accepted sizes needed for your listing. For Apple, this can reduce duplicate work when the interface is identical across sizes.
2. Make the first screenshots explain the product
Use the opening screenshots to show the core app workflow, not a title card alone. Google Play explicitly asks that screenshots demonstrate the real app or game experience.
3. Localize only what users will read
Translate on-image text and screenshots when the product UI differs by market. Keep the underlying product state truthful and consistent with the submitted build.
4. Recheck platform rules before every release
Device classes, accepted dimensions, and policy language evolve. Treat this article as a working reference and use the official Apple, Google Play, and Chrome pages as the submission source of truth.
Frequently Asked Questions
How many screenshots should I upload?
Apple allows 1–10 screenshots. Google Play needs at least 2 to publish and supports up to 8 for each supported device type. Chrome Web Store requires 1–5 screenshots. Use the number that clearly explains your product rather than filling every slot with near-duplicates.
Do I need screenshots for every Apple device size?
Not always. When your interface is the same, Apple permits high-resolution screenshots to scale to smaller device sizes. Add device-specific artwork only where it improves the listing or is needed for a different interface.
Should I use PNG or JPEG?
Apple accepts .jpeg, .jpg, and .png; Google Play accepts JPEG or 24-bit PNG. Both platforms prohibit alpha/transparency for the listing screenshots, so validate the exported files before upload.
Can I reuse the same screenshots across iOS and Android?
You can reuse the product story, but each store has different technical and policy requirements. Export store-specific files and ensure every screenshot accurately depicts the corresponding app experience.
Generate Store-Ready Screenshots
With AppScreenshots, you can create consistent app-store artwork, localize it, and export platform-specific dimensions from one design workflow. Always complete a final check in the destination store console before publishing.
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